Seti Live website to crowdsource alien life

Posted by & filed under IT Trends, Social Computing.

Seti Live website to crowdsource alien life Discussion:  Seti, the Search for Extraterrestrial Intelligence, is going to stream radio frequencies on the internet from the Allen Telescope Array with the hope that members of the public will help to sift through the signals in seach of unusual activity.  The radio frequencies that Seti will stream… Read more »

Online gamers crack AIDS enzyme puzzle

Posted by & filed under IT Trends, Knowledge Management, Social Computing.

 Discussion:  Players of an online game, Foldit, have channeled their virtual talent into actual talent by unfolding an enzyme that had puzzled scientists for over a decade.  The structure of the specific enzyme that gamers recently unfolded is found in AIDS-like viruses.  Now that the puzzle of the AIDS enzyme is solved, scientists can devise better and… Read more »

Gamification time: What if everything were just a game?

Posted by & filed under Competitive Advantage, E-Business, Human Resources, IT Strategy, IT Trends, Outsourcing, Social Computing.

Discussion: In Finland, Microtask has designed a game called Digitalkoot (digital volunteers) that combines gamification (the use of game-play mechanics for practical applications) and crowdsourcing (applying a competitive game-like setting to any non-game business model to create loyalty, increase value of the client or generate new ideas) in order to convert old information into e-archives…. Read more »